Please do not simply create new pages from the inactive links – as mentioned at the start the goal is to come up with a logical filestructure that makes it a bit easier to navigate. Please consider putting items (weapons, eboys items, req, etc.) in items: and Places/Outposts in places:player or places:outpost / places:outpost:building, as needed.
When you manage to defeat the Improbability Drive, some things are lost. Some things change. Some things are gained. And some things stay.
It depends on the mysterious magic of the dkpersist setting, we hear; if an item has it, it will survive, and if it doesn't, it will be cast into the outer darkness where there is a weeping and a gnashing of teeth. 1)2)
Here followeth a list. Well, some lists. Make of them what you will.3)