Restaurants are places inside of outposts which allow you to trade req for food. Food provides extra stamina at the cost of hunger. Each New Day, the food available at each restaurant changes. The total possible foods available at any given restaurant are listed in a table, along with their cost, mass, fat content, and nutrition. The Harp in AceHigh and Villager's Hut in Improbable Central are exceptions to this rule, due to the unique nature of their food.

Currently, there is one restaurant per outpost, which are as follows: