Restaurants are [[places:start|places]] inside of [[places:outpost|outposts]] which allow you to trade [[items:req]] for [[gameplay:concepts:food]]. [[gameplay:concepts:food|Food]] provides extra [[gameplay:concepts:stamina]] at the cost of [[gameplay:concepts:hunger]]. Each [[gameplay:concepts:newday|New Day]], the [[gameplay:concepts:food]] available at each restaurant changes. The total possible [[gameplay:concepts:food|foods]] available at any given restaurant are listed in a table, along with their [[items:req|cost]], [[gameplay:concepts:food:mass]], [[gameplay:concepts:food:fat|fat content]], and [[gameplay:concepts:food:nutrition]]. [[places:outposts:restaurants:theharp|The Harp]] in [[places:outposts:acehigh|AceHigh]] and [[places:outpost:building:restaurants:villagershut|Villager's Hut]] in [[places:outposts:improbablecentral|Improbable Central]] are exceptions to this rule, due to the unique nature of their [[gameplay:concepts:food]]. Currently, there is one restaurant per [[places:outpost]], which are as follows: * [[places:outpost:building:restaurants:theharp|The Harp]] in [[places:outpost:acehigh|AceHigh]] * [[places:outpost:building:restaurants:mutatedmunchies|Mutated Munchies]] in [[places:outpost:pleasantville|Pleasantville]] * [[places:outpost:building:restaurants:kebabsnshite|Kebab's 'n' Shite]] in [[places:outpost:squathole|Squat Hole]] * [[places:outpost:building:restaurants:coolspringscafe|Cool Springs Cafe]] in [[places:outpost:kittania|Kittania]] * [[places:outpost:building:restaurants:joesdiner|Joe's Diner]] in [[places:outpost:NewHome|NewHome]] * [[places:outpost:building:restaurants:brainsrestaurant|BRAAAAIIIINS]] in [[places:outpost:newpittsburg|New Pittsburg]] * [[places:outpost:building:restaurants:familyfunfood|Family Fun Food Wacky Factory]] in [[places:outpost:cybercity404|Cyber City 404]] * [[places:outpost:building:restaurants:villagershut|Villager's Hut]] in [[places:outpost:improbablecentral|Improbable Central]]