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playground:cdeezpages [2023/12/29 10:39] – clarissadunst | playground:cdeezpages [2024/01/27 07:51] (current) – clarissadunst | ||
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- | **cd:** Current project: | + | **cd:** Current project: |
Secondary project: Researching what the Pilot and Season One were like to play. Is any of this interesting to anyone but me? Who knows! But I love reading about the evolution of text-based MMOs. Hopefully this will be less dry and more fun to read than my exegesis was, heh. | Secondary project: Researching what the Pilot and Season One were like to play. Is any of this interesting to anyone but me? Who knows! But I love reading about the evolution of text-based MMOs. Hopefully this will be less dry and more fun to read than my exegesis was, heh. | ||
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- | ===== A History | + | ====== Legend |
+ | > http:// | ||
- | A Titan looms above NewHome, the outpost walls splintered beneath its feet. Monsters have formed alliances, small swarms combining into large packs combining into armies. The Watcher barks commands via loudspeaker as guards fire shots into the trees. Your hammer rebounds off a nail and smacks you in the forehead. Things are looking grim. It's only a matter of time before the city falls and the Outpost is abandoned. Surely, this must be the end, right? | + | HERE BE DRAGONS. |
- | Once upon a time? Maybe. But //not any more!// | + | //Legend of the Green Dragon// is Improbable Island' |
- | The Onslaught Module was a feature of early Season Two that allowed monsters to invade Outposts, rendering it inaccessible to players. While the invasions((Or " | + | bla bla bla article outline here |
- | ==== So, What Is The Onslaught Module? ==== | + | * Same overarching gameplay structure. Guy arrives in town, gets told theres a dragon they need to kill, trains against masters until they hit level 14 and then goes off to slay the dragon. kill the dragon, start over from level one. It has more of a fantasy flair than the island' |
+ | * Source of a good number of the island' | ||
+ | * Legend of the Green Dragon is an old game, originally being written in the original php script. (For comparison' | ||
+ | * And so that's what CMJ did - after getting rid of all the dragons and rejiggering the hell out of the code. | ||
+ | * While there' | ||
- | On December 30th, 2009, a redder-than-usual Watcher stomped into Common Ground [[https:// | ||
- | bla bla nerdshit technical explanation: | ||
- | * The Onslaught module would look at the amount of players online (who had at least one DK) and increase monster spawns in the Outpost they liked to chill at. | ||
- | * if players kill these monsters, it's all cool and chill and everyone goes about their day | ||
- | * if players fall behind in killing these monsters, they band together and start to bodyslam the walls until they collapse | ||
- | * If the outpost wall's hp hits zero while the monster threat is high, in come the monsters to fuck up everyone' | ||
- | * Players would then have to kill monsters in this zone repeatedly to get them //out// of the outpost and get things back to normal | ||
- | |||
- | |||
- | Rinse and repeat. | ||
- | |||
- | Onslaughts were eventually disabled due to reasons, but here's some stuff that stuck around. | ||
- | |||
- | |||
- | ==== Threat Level ==== | ||
- | > //" | ||
- | > | ||
- | > - Flavor text you've probably read a billion times. | ||
- | |||
- | bla bla bla this text appears to let u know if enough monsters have been killed lately. in very rare circumstances you might hear the watcher chime in to tell you to fight monsters, and you'll get more req per fight if you do. BUT the town's not actually in danger so you can relax. | ||
- | |||
- | ==== Walls ==== | ||
- | |||
- | they' | ||
- | |||
- | ==== Titans ==== | ||
- | |||
- | oh yeah these dudes are still around. We probably have a titan guide somewhere so I can just link that. | ||
- | |||
- | scratch notes | ||
- | * Improbable Island is a dangerous place but did you know it used to be DANGEROUSER | ||
- | * On Datey mc Date the Month, Year, the Watcher announced monsters were beginning to roam in packs (link that page here, i know it's on the old wiki somewhere) | ||
- | * Outpost threat levels: would increase if nobody Jungled in a certain area, causing fights to become harder but awarding higher requisition payouts. | ||
- | * If the threat level got too high, it would also start to deplete the health of the Outpost walls((I think? I need to fact check this. It's been 10 years since I last saw a breach.)) | ||
- | * Titans would also reduce the health of the Outpost walls to zero immediately if they reached their target. | ||
- | * If the Outpost wall's health hit zero and the threat level was high enough, the Outpost was considered // | ||
- | * After contestants collectively fought enough monsters in the outpost, the threat level would drop and the Outpost became inhabitable again. And so the cycle repeats. | ||
- | * That's war for you! | ||
- | |||
- | |||
- | Today, the following relics remain: | ||
- | * Threat Levels: You've probably seen the phrase //" | ||
- | * Titans: Titans still spawn, approach Outposts, and destroy their walls just as they had before, and Outpost lookouts will shout warnings. But even if a Titan flattens an Outpost' | ||
- | * Outpost Walls: You can still hammer nails in to repair outpost walls, but since only Titans can lower their health it's only useful for burning stamina. | ||
- | * The Council Offices were used to check the status of all Outposts. Nowadays they exist to give free shit to Humans and free exhibits to Mr. Stern. | ||
- | |||
- | Edit: oh look there' | ||
- | |||
- | ---- | ||
====== A History of the Bingo Hall, As Written By A Scholary Type ====== | ====== A History of the Bingo Hall, As Written By A Scholary Type ====== | ||
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* [[https:// | * [[https:// | ||
* jesus. things you post on the internet really do stay forever. hello, person reading this. | * jesus. things you post on the internet really do stay forever. hello, person reading this. | ||
+ | * [[https:// | ||
===== Before ===== | ===== Before ===== |
playground/cdeezpages.1703846349.txt.gz · Last modified: 2023/12/29 10:39 by clarissadunst