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playground:cdeezpages [2023/12/20 10:14] – [A History of the Bingo Hall, As Written By A Scholary Type] clarissadunstplayground:cdeezpages [2024/01/27 07:51] (current) clarissadunst
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-**cd:** Current project: Researching what the Pilot and Season One were like to play. Is any of this interesting to anyone but me? Who knows! But I love reading about the evolution of text-based MMOs. Hopefully this will be less dry and more fun to read than my exegesis was, heh.+**cd:** Current project: Assorted shortform articles for the history section. 
 + 
 +Secondary project: Researching what the Pilot and Season One were like to play. Is any of this interesting to anyone but me? Who knows! But I love reading about the evolution of text-based MMOs. Hopefully this will be less dry and more fun to read than my exegesis was, heh.
  
 other to-dos: other to-dos:
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 ---- ----
 +
 +====== Legend of the Green Dragon (LotGD) ======
 +> http://www.lotgd.net/home.php
 +
 +HERE BE DRAGONS.
 +
 +//Legend of the Green Dragon// is Improbable Island's precursor, and a re-imagining of an even older roleplaying game //[[https://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon|Legend of the Red Dragon]]//.
 +
 +bla bla bla article outline here
 +
 +  * Same overarching gameplay structure. Guy arrives in town, gets told theres a dragon they need to kill, trains against masters until they hit level 14 and then goes off to slay the dragon. kill the dragon, start over from level one. It has more of a fantasy flair than the island's science fiction, of course. As well as the Pilot's weird turn-based system instead of Stamina. But the beats are all there.
 +  * Source of a good number of the island's mechanics and a couple of the NPCs. (e.g. the Forest became the Jungle, the Graveyard became the Failboat, Drive Kills are still referred to as Dragon Kills in the hall of fame, etc.)((Seth the Bard is an exception - he's actually from the original Red Dragon game!))
 +  * Legend of the Green Dragon is an old game, originally being written in the original php script. (For comparison's sake: at the time of writing, the island runs on PHP8.)  Originally created by Eric Stevens, but the code is now being maintained by the Dragonprime Development Team. The Dragonprime engine was released under a Creative Commons license, meaning anyone is free to yoink the code and host their own version of the game. 
 +  * And so that's what CMJ did - after getting rid of all the dragons and rejiggering the hell out of the code.
 +  * While there's not much left of the original LotGD code in the game, we wouldn't be here without the hard work of the devs of old. If you enjoy your time on the island, and have some cash to spare, you can find a link to donate to Eric's paypal on the Island's donation page. Just click the coin slot and scroll down a bit.
 +
 +
 ====== A History of the Bingo Hall, As Written By A Scholary Type ====== ====== A History of the Bingo Hall, As Written By A Scholary Type ======
  
 === Interesting Old Wiki Links === === Interesting Old Wiki Links ===
-Not worth porting over, just half articles I'm using as "sources"+Not worth porting over, just half articles I'm using as "sources"\\ 
 //"why don't you just ask cmj"// I like doing things the hard way, apparently. //"why don't you just ask cmj"// I like doing things the hard way, apparently.
  
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   * [[https://oldwiki.improbableisland.com/doku.php?id=season_two_changelog|Season Two changelog]]. Only I could find this interesting.   * [[https://oldwiki.improbableisland.com/doku.php?id=season_two_changelog|Season Two changelog]]. Only I could find this interesting.
   * jesus. things you post on the internet really do stay forever. hello, person reading this.   * jesus. things you post on the internet really do stay forever. hello, person reading this.
 +  * [[https://www.thegamecrafter.com/games/trains-|Trains!]] - Holy shit, the Improbable Trains Compendium pdf listed here has a full analysis of Train functionality. delicious historical preservation
  
 ===== Before ===== ===== Before =====
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   * Occasional Watcher-run contests. (Such as awarding special boons to people who got the highest Glory score in a set timeframe)   * Occasional Watcher-run contests. (Such as awarding special boons to people who got the highest Glory score in a set timeframe)
   * Newbie Tuesdays (days the game would be advertised, so existing players would prepare to welcome them)   * Newbie Tuesdays (days the game would be advertised, so existing players would prepare to welcome them)
 +  * The Watcher apparently hung out on the Island in a place called [[https://oldwiki.improbableisland.com/doku.php?id=disgrace|Disgrace]]?
 ===== Season One ===== ===== Season One =====
   * No stamina system - there were separate points for travel, combat, PVP. Systems were in place to convert one type of point for another, such as Heidi's Place allowing you to trade PVP turns for more Jungle fights.   * No stamina system - there were separate points for travel, combat, PVP. Systems were in place to convert one type of point for another, such as Heidi's Place allowing you to trade PVP turns for more Jungle fights.
playground/cdeezpages.1703067241.txt.gz · Last modified: 2023/12/20 10:14 by clarissadunst