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| gameplay:guides:downbelow [2025/10/24 12:58] – kestrel | gameplay:guides:downbelow [2025/11/18 00:00] (current) – kestrel | ||
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| * Aesthetic note: if the Map's too busy for you, check out the Map Display Settings and try disabling some stuff. You may want to re-enable some things once you've figured out what you're doing a bit better. | * Aesthetic note: if the Map's too busy for you, check out the Map Display Settings and try disabling some stuff. You may want to re-enable some things once you've figured out what you're doing a bit better. | ||
| - | * You can't use grenades in fights. You //can// use Bangs and Whoomphs on the underground map: both hurt enemies, and Bangs also destroy immediately nearby walls, which can be very useful. You have three turns to get at least two squares away from either type of grenade | + | * You can't use grenades in fights. You //can// use Bangs and Whoomphs on the underground map: both kill enemies, and Bangs also destroy immediately nearby walls, which can be very useful. You have three turns to get at least two squares away from Bangs, and //two// turns to get away from Whoomphs, |
| * If you leave Down Below and immediately return, the map stays the same, blasted walls and all. Every level of the map DOES have a chance to get randomly re-generated on each New Day, but you may find a level stays the same over several real-life days. | * If you leave Down Below and immediately return, the map stays the same, blasted walls and all. Every level of the map DOES have a chance to get randomly re-generated on each New Day, but you may find a level stays the same over several real-life days. | ||
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| * Levels you will find Outposts on are 1, 2, 3, 5, 8, 13, 21, and 34. Level 1 will always lead to NewHome; the rest are random.((Back when Down Below was new Contestants used to tip each other off about the current Outpost levels by posting them in story chat / scratching them into the walls as a marker for others. Unfortunately the floors change quickly enough that it's only kind of useful.)) | * Levels you will find Outposts on are 1, 2, 3, 5, 8, 13, 21, and 34. Level 1 will always lead to NewHome; the rest are random.((Back when Down Below was new Contestants used to tip each other off about the current Outpost levels by posting them in story chat / scratching them into the walls as a marker for others. Unfortunately the floors change quickly enough that it's only kind of useful.)) | ||
| - | * The deeper you go, the tougher FoeBots are. Also - and this is based on half-remembered discussions with people who knew more than I did, so if anyone can confirm or correct I'd appreciate it - the higher your HP is, the harder they hit. If you want to do Down Below a lot, be careful how much you raise your HP, because it is possibly | + | * The deeper you go, the tougher FoeBots are. Also - and this is based on half-remembered discussions with people who knew more than I did, so if anyone can confirm or correct I'd appreciate it - the higher your HP is, the harder they hit. If you want to do Down Below a lot, be careful how much you raise your HP, because it is __possibly__ |
| * If you get knocked out, you can always post in Banter to see if someone wants to rescue you - just tell them what level you're on! Rescues are tallied up in the Hall of Fame, so players who //go// Down Below tend not to need any other incentive. Both of you will also be healed for free when you leave. | * If you get knocked out, you can always post in Banter to see if someone wants to rescue you - just tell them what level you're on! Rescues are tallied up in the Hall of Fame, so players who //go// Down Below tend not to need any other incentive. Both of you will also be healed for free when you leave. | ||
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| * If you don't get rescued, you need to either pop a Chronosphere or wait for a New Day. If you're on an Outpost level, you'll get spat out there. If you're not, it'll pop you one floor up instead, and you'll need to wait or use a Chronosphere again, & rinse and repeat until you reach an Outpost level and get ejected there. | * If you don't get rescued, you need to either pop a Chronosphere or wait for a New Day. If you're on an Outpost level, you'll get spat out there. If you're not, it'll pop you one floor up instead, and you'll need to wait or use a Chronosphere again, & rinse and repeat until you reach an Outpost level and get ejected there. | ||
| - | * Apologies to hermits, but if you intend to hang out Down Below for more than short periods, a full Clan Buff is really useful - it gives you automatic healing, along with other things. Starting a Clan of your own is an option, but a serious undertaking that costs a //serious// amount of cigs.((I thought it was a few thousand, but have since been informed it's maybe as much as 14,875 cigarettes for a full Clan Buff. Make your choices accordingly.)) Joining an established Clan for the buff is pretty normal, though some have social or story requirements, | + | * Apologies to hermits, but if you intend to hang out Down Below for more than short periods, a full Clan Buff is really useful - it gives you automatic healing, along with other things. Starting a Clan of your own is an option, but a serious undertaking that costs a //serious// amount of cigs.((I thought it was a few thousand, but have since been informed it's maybe as much as 14, |
| * Standard advice applies: watch your Stamina so you're not fighting or travelling while exhausted. Using Monster Repellent Spray on yourself before you go makes FoeBots hit less hard, as does using a scary weapon like a Dentist' | * Standard advice applies: watch your Stamina so you're not fighting or travelling while exhausted. Using Monster Repellent Spray on yourself before you go makes FoeBots hit less hard, as does using a scary weapon like a Dentist' | ||
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| * This scrap has weight, though usually it's only noticeable if you're carrying a lot. If you leave the Down Below via Witchbloom Seedpod, you may still have all your scrap as you bypassed the guard. To get rid of it, you can simply go into the Down Below and immediately leave. If however you are knocked out in the Down Below, you appear to lose all your scrap. | * This scrap has weight, though usually it's only noticeable if you're carrying a lot. If you leave the Down Below via Witchbloom Seedpod, you may still have all your scrap as you bypassed the guard. To get rid of it, you can simply go into the Down Below and immediately leave. If however you are knocked out in the Down Below, you appear to lose all your scrap. | ||
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| + | * It is possible to play Down Below as a careful and complex game of chess (thank you Tased for info on this approach), using Bang and Whoomph grenades and Smile Drops in anticipation of Foebots' | ||
| If you have any questions beyond this, please go ahead and ask them in Banter - or if that doesn' | If you have any questions beyond this, please go ahead and ask them in Banter - or if that doesn' | ||
gameplay/guides/downbelow.1761310707.txt.gz · Last modified: 2025/10/24 12:58 by kestrel