Site Tools
User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

gameplay:concepts:newday [2023/12/02 11:28] – created clarissadunstgameplay:concepts:newday [2023/12/03 10:15] (current) clarissadunst
Line 1: Line 1:
-====== New Day ======+ ====== It is a new day! ======  
 +==== Another day, another wiki article. This is page number 127. ==== 
 +//Your stamina has been refilled.\\  
 +Today's interest rate is//-- er, sorry. Force of habit.
  
-Placeholder page. Absolutely buckwild that these didn't get an entry on the old wiki. Like, yeah, there's the bit in the newbie advisory but you'd think someone would've made a joke page out of it given how many times you're going to read IT'S A NEW DAY. 
  
-Anyway basic info to word into less dry language: + 
-  * A new game day occurs every four hours of real time +Improbable Island is inefficient in all things except days of the week. While it takes the rest of the world 24 hours to rotate once around its axis, the Island knows those are rookie numbers and gets that shit done in a sixth of the time. Expect a New Day to occur every four hours of real time. If you're playing on desktop, you can see a countdown until the next day starts in the top-right of your screen. 
-  * These new days always happen at the same time, based on the server clock (UTC timezone) + 
-  * Will absolutely jumpscare you when you least expect it +Some items, like [[items:spitems:chronosphere|Chronospheres]] or [[items:spitems:monthlymemento:sncalendar|Shiny New Calendars]], can be used to launch yourself into the next day immediately. Keep in mind this doesn't change the trajectory of the planet's turn - scheduled New Days will always happen at the same intervals. Make sure you check how much time's left in the current day before you time travel! 
-  * New Days restore all hitpointsreturn you to the mainland (if you failboated) and award or subtract stamina based on a number of factors: + 
-    * How well you've been eating (see: nutrition) +Seeing dawn break will always refresh your staminaeven if you're an insomniac, or logged on halfway through the day, or just got too caught up in writing that memento to sleep. By default it resets it to 100%, but other factors can make that number go up or way down
-    How well you slept last night (see: furniture) +  [[gameplay:guides:food|How well you've been eating]]. 
-    * How comfy your pajamas were (see: armor) +  Where you slept, and with who.((Put furniture page here, eventually.)
-    * How much cash money you've paid  +  [[gameplay:concepts:armor|How uncomfortable your pyjamas were]]. 
-  * Some items grant instant new days (seechronospheres/sp items)make sure you check how much time'left in the current day before you do this though otherwise it'll all be for nothin'+  [[items:spitems|How much cash money people have given CMJ lately]]. 
 + 
 +New days also make a bunch of other shit happen all at once, including: 
 +  * [[places:outpost:building:bank|Your bank account]] will generate interest. 
 +  * Meat spoiling. Any uncooked meat left in your pack will run off to frolic in the jungle. 
 +  * [[items:spitems:monthlymemento:rabbit|Rabbits]] multiplying. 
 +  * The Improbability Drive nicking off to a new hiding spot. 
 +  * [[characters:npc:start|NPCs]] that told you to "come back tomorrow" will actually be willing to talk to you again. 
 + 
 +...And so on and so forth. Basically, anything that would logically happen after a day passes will happen.
gameplay/concepts/newday.1701516520.txt.gz · Last modified: 2023/12/02 11:28 by clarissadunst