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gameplay:concepts:favor [2024/01/07 06:42] – created clarissadunstgameplay:concepts:favor [2024/01/07 13:16] (current) – [Stuff that increases favor] clarissadunst
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 ====Stuff that increases favor==== ====Stuff that increases favor====
   * **Winning a cage match.** The most straightforward, if painful, method. Win a cage match on the boat, get somewhere in the ballpark of 10 favor.   * **Winning a cage match.** The most straightforward, if painful, method. Win a cage match on the boat, get somewhere in the ballpark of 10 favor.
-  * **Equip something stupid.** Weird [[items:weapon|Weapons]] and [[items:Armor]] make for good television! After your first [[gameplay:concepts:dk|Drive Kill]], you'll start unlocking gear that effects the Watcher's mood. The benefit is immediate, and will +  * **Equip something stupid.** Weird [[items:weapon|Weapons]] and [[items:Armor]] make for good television! After your first [[gameplay:concepts:dk|Drive Kill]], you'll start unlocking gear that effects the Watcher's mood. The benefit is immediate, and will continue to increase your favor each New Day.
   * **Buying a round.** Some [[items:spitems|Super Fancy Fun Club]] items will put the Watcher in a good mood, giving not just you but //everyone// on the island extra favor. They don't even need to be logged in to get the benefits!((If you've been away from the game for a while and don't know why you've got thousands of favor points, this is usually why.))   * **Buying a round.** Some [[items:spitems|Super Fancy Fun Club]] items will put the Watcher in a good mood, giving not just you but //everyone// on the island extra favor. They don't even need to be logged in to get the benefits!((If you've been away from the game for a while and don't know why you've got thousands of favor points, this is usually why.))
 ====Stuff that decreases favor==== ====Stuff that decreases favor====
gameplay/concepts/favor.1704609746.txt.gz · Last modified: 2024/01/07 06:42 by clarissadunst